HP announces the winners of the 2009 Innovation in Education Grant Initiative

Computing

HP’s Europe, Middle East and Africa (EMEA) region announced the 2009 EMEA winners of the Innovation in Education Grant Initiative, which rewards secondary schools and universities for their innovative teaching and learning projects. This year’s winners include academic institutions from 15 countries across EMEA.

The 50 winning schools and universities will each receive a mobile technology solution, such as tablet PCs, laptops, printers, access points, and a cash donation valued at approximately 100,000 USD HP list price (approximately 75,500 EUR). They will also be invited to join a network of educators around the world who are working to design the future of high tech education through which they can share ideas and best practices in areas such as online learning, virtual worlds and simulations.

In Africa the following schools and universities won:

Egypt

- Assiut University, Assiut

- Cairo University, Giza

- Faculty of Computers and Information, Assiut University, Assiut

- Faculty of Computers and Information, Cairo University, Giza

- German University in Cairo (GUC), Cairo

Kenya

- Kenya School of Professional Studies, Nairobi

- Strathmore University, Nairobi

Nigeria

- Obafemi Awolowo University, Ile-Ife

- University of Nigeria, Nsukka

South Africa

- University of Fort Hare, Alice

- Osizweni Education & Development Centre, Secunda

- Bokamoso Science & Technology Education Centre, Polokwane

- Mnambithi FET College, Ladysmith

- University of the Western Cape, Bellville

- Esayidi FET Public College, Port Shepstone

Tunisia

- Institut National des Sciences Appliquées et de la Technologie, Tunis

A Kenyan University was selected for its project that implements an eLearning platform to distribute digital content, providing training for secondary school students and teachers. This platform will allow students located in marginal areas and lacking source material to access digitally provided content in an efficient and cost effective manner. As part of this project, all participating University students will be required to invest time in the delivery and development of the digital content and to mentor secondary school students. The project will also deploy an interactive eLearning environment that facilitates the teaching and practice of Computer Studies.